Flames of War 110 point Mid War Event
Winner Graham Willmott 22
Runner-up Paul Stovell 21
Entry: Entries are now closed.
Rules: Flames of War (Version 4) Lists: From any official Mid War Battlefront book or Digital List on Forces of War (PDF's not on Forces that are not in v4 format are not valid lists), armies should be no more than 110 points (60/40% reserves = 66/44 points) . We will use the most recent version of lessons from the front, up to Friday 12th July (1 week before the event). Command cards are allowed. Players must choose a stance, either defend, manoeuvre or attack when they submit their list. This stance they will use throughout the competition.
Each round everyone will play the same mission (mission to be decided at random, with at least one of each of the 3 different mission types played, taken from the more missions PDF). To decide who attacks and who defends, use the stance that you selected when your list was submitted as below. BF have recently released 3 new missions, we will make a decision on whether to include these (amongst the options to be randomly drawn) or not after we have had a more feedback on them. City fighting missions will not be used.
Attack: Attacks vs manoeuvre or defence, dice roll vs attack (highest roll attacks)
Manoeuvre: Attacks vs defence, defends vs attack, dice roll vs manoeuvre (highest roll attacks).
Defence: Defends vs attack or manoeuvre, dice roll vs defence (highest roll attacks).
If the mission is a fair fight mission then stances are not required, attacker and defender is decided as part of the missions (decided by dice roll).
Scoring will be done using the 8-1 Flames of War scoring system, ties will be decided by head to head, then countback.
Four 3 hour games (2 on Saturday & 2 on Sunday).
Saturday: 9.30am – 12.30pm. 1.30pm - 4.30pm.
Sunday: 9.30am – 12.30pm . 1.30pm - 4.30pm.
Would anybody that is able to provide one or more complete tables of terrain please let me (Graham Klaka) know via email at firstname.lastname@example.org
All army lists MUST be declared in advance and their list titles will be published before the event. Army lists are to be sent to email@example.com no later than Friday 12th July 2018 (one week before the event).
If a player chooses, they may bring both an axis and an allied force to avoid any 'blue-on-blue' situations. Players with two armies must declare them to their opponent as the round begins. If a player bringing two faces an opponent with one army, then they will use the appropriate opposing army. If both players have two armies, then the players will toss a coin, the winner will then use his AXIS army, and his opponent will then use their ALLIED opposing force.